Update CHANGELOG.md

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Richard Davey 2020-07-17 15:49:07 +01:00
parent f3ebada1e0
commit a310bd08c0

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@ -119,6 +119,7 @@ If you used any of them in your code, please update to the new function names be
* `Config.batchSize` has been increased from 2000 to 4096.
* Removed the Deferred Diffuse fragment and vertex shaders from the project, as they're not used.
* `StaticTilemapLayer.upload` will now set the vertex attributes and buffer the data, and handles internal checks more efficiently.
* `StaticTilemapLayer` now includes the `ModelViewProjection` mixin, so it doesn't need to modify the pipeline during rendering.
### Bug Fixes