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jsdoc fix
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@ -231,7 +231,7 @@ var Tilemap = new Class({
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*
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* @param {string} tilesetName - The name of the tileset as specified in the map data.
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* @param {string} [key] - The key of the Phaser.Cache image used for this tileset. If
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* `undefined` or `null` it will look for an image with a key matching the tileset parameter.
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* `undefined` or `null` it will look for an image with a key matching the tilesetName parameter.
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* @param {integer} [tileWidth] - The width of the tile (in pixels) in the Tileset Image. If not
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* given it will default to the map's tileWidth value, or the tileWidth specified in the Tiled
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* JSON file.
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