Added a TODO to print audio implementation in debug header

This commit is contained in:
Pavle Goloskokovic 2018-01-07 23:50:27 +01:00
parent 4be5209d8a
commit a1bd4e4244

View file

@ -71,6 +71,7 @@ var DebugHeader = function (game)
if (!config.hidePhaser)
{
// TODO add audio
c = c.concat('Phaser v' + CONST.VERSION + ' (' + renderType + ')');
}