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Remove assignment to obsolete tileColor property
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@ -859,8 +859,6 @@ Phaser.TilemapLayer.prototype.renderRegion = function (scrollX, scrollY, left, t
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// xmax/ymax - remaining cells to render on column/row
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var tx, ty, x, y, xmax, ymax;
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context.fillStyle = this.tileColor;
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for (y = normStartY, ymax = bottom - top, ty = baseY;
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ymax >= 0;
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y++, ymax--, ty += th)
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