Formatting

This commit is contained in:
Richard Davey 2020-10-11 23:04:00 +01:00
parent 39f74d2e95
commit 9e68f41118

View file

@ -7,7 +7,7 @@
var CheckIsoBounds = require('./CheckIsoBounds'); var CheckIsoBounds = require('./CheckIsoBounds');
/** /**
* Returns the tiles in the given layer that are within the camera's viewport. This is used internally. * Returns the tiles in the given layer that are within the cameras viewport. This is used internally.
* *
* @function Phaser.Tilemaps.Components.IsometricCullTiles * @function Phaser.Tilemaps.Components.IsometricCullTiles
* @since 3.50.0 * @since 3.50.0
@ -51,7 +51,7 @@ var IsometricCullTiles = function (layer, camera, outputArray, renderOrder)
{ {
for (x = drawLeft; mapData[y] && x < drawRight; x++) for (x = drawLeft; mapData[y] && x < drawRight; x++)
{ {
if (CheckIsoBounds(x,y,layer,camera)) if (CheckIsoBounds(x, y, layer, camera))
{ {
tile = mapData[y][x]; tile = mapData[y][x];
@ -73,7 +73,7 @@ var IsometricCullTiles = function (layer, camera, outputArray, renderOrder)
{ {
for (x = drawRight; mapData[y] && x >= drawLeft; x--) for (x = drawRight; mapData[y] && x >= drawLeft; x--)
{ {
if (CheckIsoBounds(x,y,layer,camera)) if (CheckIsoBounds(x, y, layer, camera))
{ {
tile = mapData[y][x]; tile = mapData[y][x];
@ -95,7 +95,7 @@ var IsometricCullTiles = function (layer, camera, outputArray, renderOrder)
{ {
for (x = drawLeft; mapData[y] && x < drawRight; x++) for (x = drawLeft; mapData[y] && x < drawRight; x++)
{ {
if (CheckIsoBounds(x,y,layer,camera)) if (CheckIsoBounds(x, y, layer, camera))
{ {
tile = mapData[y][x]; tile = mapData[y][x];
@ -117,7 +117,7 @@ var IsometricCullTiles = function (layer, camera, outputArray, renderOrder)
{ {
for (x = drawRight; mapData[y] && x >= drawLeft; x--) for (x = drawRight; mapData[y] && x >= drawLeft; x--)
{ {
if (CheckIsoBounds(x,y,layer,camera)) if (CheckIsoBounds(x, y, layer, camera))
{ {
tile = mapData[y][x]; tile = mapData[y][x];