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https://github.com/photonstorm/phaser
synced 2024-12-18 09:03:29 +00:00
Added dummy render function.
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parent
c28cfc4548
commit
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2 changed files with 8 additions and 3 deletions
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@ -1,4 +1,4 @@
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var CHECKSUM = {
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var CHECKSUM = {
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build: '0981f120-dc3f-11e6-8f23-cff36a839e90'
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build: 'bb3f6b90-dd1b-11e6-9f7f-6937ccaffca9'
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};
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};
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module.exports = CHECKSUM;
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module.exports = CHECKSUM;
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@ -6,7 +6,7 @@ var CreateAttribDesc = require('../utils/CreateAttribDesc');
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var VertexBuffer = require('../utils/VertexBuffer');
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var VertexBuffer = require('../utils/VertexBuffer');
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var IndexBuffer = require('../utils/IndexBuffer');
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var IndexBuffer = require('../utils/IndexBuffer');
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var VertexArray = require('../utils/VertexArray');
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var VertexArray = require('../utils/VertexArray');
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var CONST = require('../../const');
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var CONST = require('../../../const');
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var ParticleRenderer = function (game)
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var ParticleRenderer = function (game)
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{
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{
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@ -186,7 +186,7 @@ ParticleRenderer.prototype.add = function (x, y, width, height, umin, vmin, umax
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ParticleRenderer.prototype.setTexture2D = function (texture2D)
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ParticleRenderer.prototype.setTexture2D = function (texture2D)
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{
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{
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var gl = this.glContext;
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var gl = this.glContext;
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if (this.currentTexture2D != texture2D)
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if (this.currentTexture2D !== texture2D)
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{
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{
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this.flush();
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this.flush();
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gl.activeTexture(gl.TEXTURE0);
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gl.activeTexture(gl.TEXTURE0);
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@ -195,6 +195,11 @@ ParticleRenderer.prototype.setTexture2D = function (texture2D)
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}
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}
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};
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};
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ParticleRenderer.prototype.render = function ()
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{
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// Stops it breaking
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};
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ParticleRenderer.prototype.bind = function ()
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ParticleRenderer.prototype.bind = function ()
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{
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{
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var gl = this.glContext;
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var gl = this.glContext;
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