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https://github.com/photonstorm/phaser
synced 2024-11-21 20:23:19 +00:00
Spine 3.51 Plugin
This commit is contained in:
parent
a4227143a2
commit
9a222576a8
6 changed files with 75 additions and 27 deletions
32
plugins/spine/dist/SpineCanvasPlugin.js
vendored
32
plugins/spine/dist/SpineCanvasPlugin.js
vendored
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@ -11739,7 +11739,6 @@ var GameObject = new Class({
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while (parent)
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{
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// indexes.unshift([parent.getIndex(child), parent.name]);
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indexes.unshift(parent.getIndex(child));
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child = parent;
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@ -11754,8 +11753,7 @@ var GameObject = new Class({
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}
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}
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// indexes.unshift([this.scene.sys.displayList.getIndex(child), 'root']);
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indexes.unshift(this.scene.sys.displayList.getIndex(child));
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indexes.unshift(this.displayList.getIndex(child));
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return indexes;
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},
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@ -28457,7 +28455,7 @@ var SpineFile = new Class({
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{
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var textureURL = textures[i];
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var key = this.prefix + textureURL;
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var key = textureURL;
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var image = new ImageFile(loader, key, textureURL, textureXhrSettings);
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@ -41267,6 +41265,12 @@ var Pipeline = {
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if (pipeline === undefined) { pipeline = PIPELINE_CONST.MULTI_PIPELINE; }
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var renderer = this.scene.sys.renderer;
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if (!renderer)
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{
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return false;
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}
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var pipelines = renderer.pipelines;
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this.postPipelines = [];
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@ -41308,6 +41312,12 @@ var Pipeline = {
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setPipeline: function (pipeline, pipelineData, copyData)
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{
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var renderer = this.scene.sys.renderer;
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if (!renderer)
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{
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return this;
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}
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var pipelines = renderer.pipelines;
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if (pipelines)
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@ -41359,6 +41369,12 @@ var Pipeline = {
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setPostPipeline: function (pipelines, pipelineData, copyData)
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{
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var renderer = this.scene.sys.renderer;
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if (!renderer)
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{
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return this;
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}
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var pipelineManager = renderer.pipelines;
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if (pipelineManager)
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@ -41513,7 +41529,7 @@ var Pipeline = {
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},
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/**
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* Removes a single Post Pipeline instance from this Game Object, based on the given name, and destroys it.
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* Removes a type of Post Pipeline instances from this Game Object, based on the given name, and destroys them.
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*
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* If you wish to remove all Post Pipelines use the `resetPostPipeline` method instead.
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*
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@ -41529,7 +41545,7 @@ var Pipeline = {
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{
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var pipelines = this.postPipelines;
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for (var i = 0; i < pipelines.length; i++)
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for (var i = pipelines.length - 1; i >= 0; i--)
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{
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var instance = pipelines[i];
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@ -41540,11 +41556,11 @@ var Pipeline = {
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instance.destroy();
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SpliceOne(pipelines, i);
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return this;
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}
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}
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this.hasPostPipeline = (this.postPipelines.length > 0);
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return this;
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},
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2
plugins/spine/dist/SpineCanvasPlugin.min.js
vendored
2
plugins/spine/dist/SpineCanvasPlugin.min.js
vendored
File diff suppressed because one or more lines are too long
32
plugins/spine/dist/SpinePlugin.js
vendored
32
plugins/spine/dist/SpinePlugin.js
vendored
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@ -11739,7 +11739,6 @@ var GameObject = new Class({
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while (parent)
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{
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// indexes.unshift([parent.getIndex(child), parent.name]);
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indexes.unshift(parent.getIndex(child));
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child = parent;
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@ -11754,8 +11753,7 @@ var GameObject = new Class({
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}
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}
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// indexes.unshift([this.scene.sys.displayList.getIndex(child), 'root']);
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indexes.unshift(this.scene.sys.displayList.getIndex(child));
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indexes.unshift(this.displayList.getIndex(child));
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return indexes;
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},
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@ -30868,7 +30866,7 @@ var SpineFile = new Class({
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{
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var textureURL = textures[i];
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var key = this.prefix + textureURL;
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var key = textureURL;
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var image = new ImageFile(loader, key, textureURL, textureXhrSettings);
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@ -43961,6 +43959,12 @@ var Pipeline = {
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if (pipeline === undefined) { pipeline = PIPELINE_CONST.MULTI_PIPELINE; }
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var renderer = this.scene.sys.renderer;
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if (!renderer)
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{
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return false;
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}
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var pipelines = renderer.pipelines;
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this.postPipelines = [];
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@ -44002,6 +44006,12 @@ var Pipeline = {
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setPipeline: function (pipeline, pipelineData, copyData)
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{
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var renderer = this.scene.sys.renderer;
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if (!renderer)
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{
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return this;
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}
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var pipelines = renderer.pipelines;
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if (pipelines)
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@ -44053,6 +44063,12 @@ var Pipeline = {
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setPostPipeline: function (pipelines, pipelineData, copyData)
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{
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var renderer = this.scene.sys.renderer;
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if (!renderer)
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{
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return this;
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}
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var pipelineManager = renderer.pipelines;
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if (pipelineManager)
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@ -44207,7 +44223,7 @@ var Pipeline = {
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},
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/**
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* Removes a single Post Pipeline instance from this Game Object, based on the given name, and destroys it.
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* Removes a type of Post Pipeline instances from this Game Object, based on the given name, and destroys them.
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*
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* If you wish to remove all Post Pipelines use the `resetPostPipeline` method instead.
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*
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@ -44223,7 +44239,7 @@ var Pipeline = {
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{
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var pipelines = this.postPipelines;
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for (var i = 0; i < pipelines.length; i++)
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for (var i = pipelines.length - 1; i >= 0; i--)
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{
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var instance = pipelines[i];
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@ -44234,11 +44250,11 @@ var Pipeline = {
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instance.destroy();
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SpliceOne(pipelines, i);
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return this;
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}
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}
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this.hasPostPipeline = (this.postPipelines.length > 0);
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return this;
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},
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2
plugins/spine/dist/SpinePlugin.min.js
vendored
2
plugins/spine/dist/SpinePlugin.min.js
vendored
File diff suppressed because one or more lines are too long
32
plugins/spine/dist/SpineWebGLPlugin.js
vendored
32
plugins/spine/dist/SpineWebGLPlugin.js
vendored
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@ -11739,7 +11739,6 @@ var GameObject = new Class({
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while (parent)
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{
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// indexes.unshift([parent.getIndex(child), parent.name]);
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indexes.unshift(parent.getIndex(child));
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child = parent;
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@ -11754,8 +11753,7 @@ var GameObject = new Class({
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}
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}
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// indexes.unshift([this.scene.sys.displayList.getIndex(child), 'root']);
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indexes.unshift(this.scene.sys.displayList.getIndex(child));
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indexes.unshift(this.displayList.getIndex(child));
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return indexes;
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},
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@ -30600,7 +30598,7 @@ var SpineFile = new Class({
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{
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var textureURL = textures[i];
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var key = this.prefix + textureURL;
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var key = textureURL;
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var image = new ImageFile(loader, key, textureURL, textureXhrSettings);
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@ -43571,6 +43569,12 @@ var Pipeline = {
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if (pipeline === undefined) { pipeline = PIPELINE_CONST.MULTI_PIPELINE; }
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var renderer = this.scene.sys.renderer;
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if (!renderer)
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{
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return false;
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}
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var pipelines = renderer.pipelines;
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this.postPipelines = [];
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@ -43612,6 +43616,12 @@ var Pipeline = {
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setPipeline: function (pipeline, pipelineData, copyData)
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{
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var renderer = this.scene.sys.renderer;
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if (!renderer)
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{
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return this;
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}
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var pipelines = renderer.pipelines;
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if (pipelines)
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@ -43663,6 +43673,12 @@ var Pipeline = {
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setPostPipeline: function (pipelines, pipelineData, copyData)
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{
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var renderer = this.scene.sys.renderer;
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if (!renderer)
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{
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return this;
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}
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var pipelineManager = renderer.pipelines;
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if (pipelineManager)
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@ -43817,7 +43833,7 @@ var Pipeline = {
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},
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/**
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* Removes a single Post Pipeline instance from this Game Object, based on the given name, and destroys it.
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* Removes a type of Post Pipeline instances from this Game Object, based on the given name, and destroys them.
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*
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* If you wish to remove all Post Pipelines use the `resetPostPipeline` method instead.
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*
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@ -43833,7 +43849,7 @@ var Pipeline = {
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{
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var pipelines = this.postPipelines;
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for (var i = 0; i < pipelines.length; i++)
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for (var i = pipelines.length - 1; i >= 0; i--)
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{
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var instance = pipelines[i];
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@ -43844,11 +43860,11 @@ var Pipeline = {
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instance.destroy();
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SpliceOne(pipelines, i);
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return this;
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}
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}
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this.hasPostPipeline = (this.postPipelines.length > 0);
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return this;
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},
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2
plugins/spine/dist/SpineWebGLPlugin.min.js
vendored
2
plugins/spine/dist/SpineWebGLPlugin.min.js
vendored
File diff suppressed because one or more lines are too long
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