diff --git a/CHANGELOG.md b/CHANGELOG.md index c76c290bb..b186643b8 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -47,6 +47,9 @@ * `Group.shuffle` is a new method that shuffles all of the Group members in place (thanks @rexrainbow) * `Group.setVisible` is a new method that sets the visible state on each Group member (thanks @rexrainbow) * `WebAudioSoundManager.setAudioContext` is a new method that allows you to set the Sound Manager Audio Context to a different context instance. It will also disconnect and re-create the gain nodes on the new context. +* `Group.type` is a new property that holds a string-based name of the Game Object type, as with other GO's (thanks @samme) +* `Arade.Group.type` is a new property that holds a string-based name of the Game Object type, as with other GO's (thanks @samme) +* `Arcade.StaticGroup.type` is a new property that holds a string-based name of the Game Object type, as with other GO's (thanks @samme) ### Updates