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Add typedef for new scene config option mapAdd
Also add a description for mapAdd and map config options.
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@ -19,7 +19,8 @@ var InjectionMap = require('./InjectionMap');
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* @property {boolean} [visible=true] - [description]
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* @property {(false|LoaderFileObject[])} [files=false] - [description]
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* @property {?(InputJSONCameraObject|InputJSONCameraObject[])} [cameras=null] - [description]
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* @property {Object.<string, string>} [map] - [description]
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* @property {Object.<string, string>} [map] - Overwrites the default injection map for a scene.
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* @property {Object.<string, string>} [mapAdd] - Extends the injection map for a scene.
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* @property {object} [physics={}] - [description]
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* @property {object} [loader={}] - [description]
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* @property {(false|*)} [plugins=false] - [description]
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