Update CHANGELOG.md

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Richard Davey 2021-04-13 14:44:51 +01:00
parent aaa66488dc
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### Bug Fixes
* Have reverted all of the DOM Element CSS changes back to how they were in 3.52, causing both DOM Input and Phaser Input to work together properly again. Fix #5628 (thanks @sacharobarts)
* The `Mesh` Game Object would incorrectly cull faces if the Camera scrolled. It now calculates the cull correctly, regardless of camera world position, zoom or rotation. Fix #5570 (thanks @hendrikras)
* `Math.ToXY` will now return an empty Vector 2 if the index is out of range, where before it would return the input Vector2 (thanks @Trissolo)
* The `UpdateList.shutdown` method will now remove the `PRE_UPDATE` handler from the ProcessQueue correctly (thanks @samme)
* When loading a Video with a config object, it would not get the correct `key` value from it (thanks @mattjennings)