spelling: renderered

This commit is contained in:
Josh Soref 2019-10-29 02:33:23 -04:00
parent 315d43f893
commit 94e96b3fd2

View file

@ -10,7 +10,7 @@ var Utils = require('./Utils');
/**
* @classdesc
* WebGLPipeline is a class that describes the way elements will be rendererd
* WebGLPipeline is a class that describes the way elements will be renderered
* in WebGL, specially focused on batching vertices (batching is not provided).
* Pipelines are mostly used for describing 2D rendering passes but it's
* flexible enough to be used for any type of rendering including 3D.