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spelling: renderered
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@ -10,7 +10,7 @@ var Utils = require('./Utils');
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/**
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* @classdesc
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* WebGLPipeline is a class that describes the way elements will be rendererd
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* WebGLPipeline is a class that describes the way elements will be renderered
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* in WebGL, specially focused on batching vertices (batching is not provided).
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* Pipelines are mostly used for describing 2D rendering passes but it's
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* flexible enough to be used for any type of rendering including 3D.
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