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https://github.com/photonstorm/phaser
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Small formatting fixes
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7f1723ca4f
commit
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1 changed files with 14 additions and 11 deletions
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@ -766,28 +766,31 @@ var World = new Class({
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graphics.closePath();
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if(this.defaults.debugShowJoint)
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if (this.defaults.debugShowJoint)
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{
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graphics.lineStyle(2, this.defaults.jointDebugColor);
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// Render constraints
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var constraints = Composite.allConstraints(this.localWorld);
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for (i = 0; i < constraints.length; i++)
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{
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var constraint = constraints[i];
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if (!constraint.render.visible || !constraint.pointA || !constraint.pointB)
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{ continue; }
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{
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continue;
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}
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if (constraint.render.lineWidth)
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{
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graphics.lineStyle(constraint.render.lineWidth, Common.colorToNumber(constraint.render.strokeStyle));
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}
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var bodyA = constraint.bodyA,
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bodyB = constraint.bodyB,
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start,
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end;
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var bodyA = constraint.bodyA;
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var bodyB = constraint.bodyB;
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var start;
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var end;
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if (bodyA)
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{
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@ -820,14 +823,14 @@ var World = new Class({
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if (constraint.render.type === 'spring')
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{
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var delta = Vector.sub(end, start),
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normal = Vector.perp(Vector.normalise(delta)),
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coils = Math.ceil(Common.clamp(constraint.length / 5, 12, 20)),
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offset;
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var delta = Vector.sub(end, start);
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var normal = Vector.perp(Vector.normalise(delta));
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var coils = Math.ceil(Common.clamp(constraint.length / 5, 12, 20));
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var offset;
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for (j = 1; j < coils; j += 1)
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{
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offset = j % 2 === 0 ? 1 : -1;
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offset = (j % 2 === 0) ? 1 : -1;
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graphics.lineTo(
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start.x + delta.x * (j / coils) + normal.x * offset * 4,
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