Merge pull request #4949 from samme/fix/collideSpriteVsSprite

Check for disabled body in collideSpriteVsGroup()
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Richard Davey 2020-01-13 11:34:36 +00:00 committed by GitHub
commit 8b9819b8f7
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@ -1948,7 +1948,7 @@ var World = new Class({
{
bodyB = results[i];
if (bodyA === bodyB || !group.contains(bodyB.gameObject))
if (bodyA === bodyB || !bodyB.enable || !group.contains(bodyB.gameObject))
{
// Skip if comparing against itself, or if bodyB isn't actually part of the Group
continue;