Renamed loop event to looped for emitting event when sound has looped

This commit is contained in:
Pavle Goloskokovic 2018-01-14 17:38:59 +01:00
parent 846aefd7c1
commit 8b676cf743

View file

@ -1,6 +1,5 @@
var Class = require('../../utils/Class'); var Class = require('../../utils/Class');
var BaseSound = require('../BaseSound'); var BaseSound = require('../BaseSound');
/*! /*!
* @author Pavle Goloskokovic <pgoloskokovic@gmail.com> (http://prunegames.com) * @author Pavle Goloskokovic <pgoloskokovic@gmail.com> (http://prunegames.com)
*/ */
@ -318,7 +317,7 @@ var WebAudioSound = new Class({
rate: this.totalRate rate: this.totalRate
}); });
this.createAndStartLoopBufferSource(); this.createAndStartLoopBufferSource();
this.emit('loop', this); this.emit('looped', this);
} }
}, },
/** /**