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Documentation - typo fix
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@ -122,7 +122,7 @@ Phaser.Game = function (width, height, renderer, parent, state, transparent, ant
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this.isBooted = false;
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/**
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* @property {boolean} isRuiining - Is game running or paused?
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* @property {boolean} isRunning - Is game running or paused?
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* @readonly
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*/
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this.isRunning = false;
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