diff --git a/src/gameobjects/tilemap/components/WeightedRandomize.js b/src/gameobjects/tilemap/components/WeightedRandomize.js index 4a70a1af4..185109056 100644 --- a/src/gameobjects/tilemap/components/WeightedRandomize.js +++ b/src/gameobjects/tilemap/components/WeightedRandomize.js @@ -53,6 +53,7 @@ var WeightedRandomize = function (tileX, tileY, width, height, weightedIndexes, randomIndex = Array.isArray(chosen) ? chosen[Math.floor(Math.random() * chosen.length)] : chosen; + break; } }