From 891c39cc6911d66d754694b925b8dda7048faebd Mon Sep 17 00:00:00 2001 From: svipal <48034417+svipal@users.noreply.github.com> Date: Sat, 8 Feb 2020 10:31:23 +0100 Subject: [PATCH] Update TileIntersectsBody.js --- src/physics/arcade/tilemap/TileIntersectsBody.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/physics/arcade/tilemap/TileIntersectsBody.js b/src/physics/arcade/tilemap/TileIntersectsBody.js index 7b1eb4984..9fbd2ba2f 100644 --- a/src/physics/arcade/tilemap/TileIntersectsBody.js +++ b/src/physics/arcade/tilemap/TileIntersectsBody.js @@ -18,7 +18,7 @@ var TileIntersectsBody = function (tileWorldRect, body) { // Currently, all bodies are treated as rectangles when colliding with a Tile. - + return !( body.right <= tileWorldRect.left || body.bottom <= tileWorldRect.top ||