Expose outFragCoord

This commit is contained in:
Richard Davey 2020-11-06 17:22:17 +00:00
parent abe97b18fd
commit 88809647a6
2 changed files with 4 additions and 0 deletions

View file

@ -8,12 +8,14 @@ module.exports = [
'attribute vec2 inPosition;',
'attribute vec2 inTexCoord;',
'',
'varying vec2 outFragCoord;',
'varying vec2 outTexCoord;',
'',
'void main ()',
'{',
' gl_Position = uProjectionMatrix * vec4(inPosition, 1.0, 1.0);',
'',
' outFragCoord = inPosition;',
' outTexCoord = inTexCoord;',
'}',
''

View file

@ -7,11 +7,13 @@ uniform mat4 uProjectionMatrix;
attribute vec2 inPosition;
attribute vec2 inTexCoord;
varying vec2 outFragCoord;
varying vec2 outTexCoord;
void main ()
{
gl_Position = uProjectionMatrix * vec4(inPosition, 1.0, 1.0);
outFragCoord = inPosition;
outTexCoord = inTexCoord;
}