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https://github.com/photonstorm/phaser
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Expose outFragCoord
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abe97b18fd
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2 changed files with 4 additions and 0 deletions
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@ -8,12 +8,14 @@ module.exports = [
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'attribute vec2 inPosition;',
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'attribute vec2 inPosition;',
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'attribute vec2 inTexCoord;',
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'attribute vec2 inTexCoord;',
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'',
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'',
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'varying vec2 outFragCoord;',
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'varying vec2 outTexCoord;',
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'varying vec2 outTexCoord;',
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'',
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'',
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'void main ()',
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'void main ()',
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'{',
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'{',
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' gl_Position = uProjectionMatrix * vec4(inPosition, 1.0, 1.0);',
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' gl_Position = uProjectionMatrix * vec4(inPosition, 1.0, 1.0);',
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'',
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'',
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' outFragCoord = inPosition;',
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' outTexCoord = inTexCoord;',
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' outTexCoord = inTexCoord;',
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'}',
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'}',
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''
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''
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@ -7,11 +7,13 @@ uniform mat4 uProjectionMatrix;
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attribute vec2 inPosition;
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attribute vec2 inPosition;
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attribute vec2 inTexCoord;
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attribute vec2 inTexCoord;
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varying vec2 outFragCoord;
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varying vec2 outTexCoord;
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varying vec2 outTexCoord;
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void main ()
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void main ()
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{
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{
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gl_Position = uProjectionMatrix * vec4(inPosition, 1.0, 1.0);
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gl_Position = uProjectionMatrix * vec4(inPosition, 1.0, 1.0);
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outFragCoord = inPosition;
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outTexCoord = inTexCoord;
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outTexCoord = inTexCoord;
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}
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}
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