From 16517cc77320d2b491fa161ef0a932c2dfd87dc1 Mon Sep 17 00:00:00 2001 From: Stafford Williams Date: Fri, 8 Jan 2016 20:29:58 +1100 Subject: [PATCH] fixed grammar on update() comment --- src/core/State.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/core/State.js b/src/core/State.js index 8c8e79585..4e8d3aece 100644 --- a/src/core/State.js +++ b/src/core/State.js @@ -156,7 +156,7 @@ Phaser.State.prototype = { /** * The update method is left empty for your own use. * It is called during the core game loop AFTER debug, physics, plugins and the Stage have had their preUpdate methods called. - * If is called BEFORE Stage, Tweens, Sounds, Input, Physics, Particles and Plugins have had their postUpdate methods called. + * It is called BEFORE Stage, Tweens, Sounds, Input, Physics, Particles and Plugins have had their postUpdate methods called. * * @method Phaser.State#update */