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1 changed files with 3 additions and 3 deletions
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@ -83,7 +83,7 @@ var SpineGameObject = require('./gameobject/SpineGameObject');
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*
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* Phaser expects the Spine data to be exported from the Spine application in a JSON format, not binary.
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* The associated atlas files are scanned for any texture files present in them, which are then loaded.
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* If you have exported your Spine data with preMultipiedAlpha set, then you should enable this in the
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* If you have exported your Spine data with preMultipliedAlpha set, then you should enable this in the
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* load arguments, or you may see black outlines around skeleton textures.
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*
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* The Spine plugin is local to the Scene in which it is installed. This means a change to something,
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@ -516,7 +516,7 @@ var SpinePlugin = new Class({
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*
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* Phaser expects the Spine data to be exported from the Spine application in a JSON format, not binary. The associated
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* atlas files are scanned for any texture files present in them, which are then loaded. If you have exported
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* your Spine data with preMultipiedAlpha set, then you should enable this in the arguments, or you may see black
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* your Spine data with preMultipliedAlpha set, then you should enable this in the arguments, or you may see black
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* outlines around skeleton textures.
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*
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* The key must be a unique String. It is used to add the file to the global Spine cache upon a successful load.
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@ -564,7 +564,7 @@ var SpinePlugin = new Class({
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* @param {(string|Phaser.Types.Loader.FileTypes.JSONFileConfig|Phaser.Types.Loader.FileTypes.JSONFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them.
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* @param {string} jsonURL - The absolute or relative URL to load the Spine json file from. If undefined or `null` it will be set to `<key>.json`, i.e. if `key` was "alien" then the URL will be "alien.json".
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* @param {string|string[]} atlasURL - The absolute or relative URL to load the Spine atlas file from. If undefined or `null` it will be set to `<key>.atlas`, i.e. if `key` was "alien" then the URL will be "alien.atlas".
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* @param {boolean} [preMultipiedAlpha=false] - Do the texture files include pre-multiplied alpha or not?
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* @param {boolean} [preMultipliedAlpha=false] - Do the texture files include pre-multiplied alpha or not?
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* @param {Phaser.Types.Loader.XHRSettingsObject} [textureXhrSettings] - An XHR Settings configuration object for the Spine json file. Used in replacement of the Loaders default XHR Settings.
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* @param {Phaser.Types.Loader.XHRSettingsObject} [atlasXhrSettings] - An XHR Settings configuration object for the Spine atlas file. Used in replacement of the Loaders default XHR Settings.
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*
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