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typo
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@ -712,7 +712,7 @@ var Animation = new Class({
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* @fires Phaser.GameObjects.Components.Animation#onCompleteEvent
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* @since 3.4.0
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*
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* @param {integer} delay - The number of miliseconds to wait before stopping this animation.
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* @param {integer} delay - The number of milliseconds to wait before stopping this animation.
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*
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* @return {Phaser.GameObjects.GameObject} The Game Object that owns this Animation Component.
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*/
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