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Quick todo list.
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resources/Phaser 3 Task List.md
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resources/Phaser 3 Task List.md
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Phaser 3 TODO
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=============
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* Make Container use the Children component
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* Swap Stage and World so they're just Containers (not Groups)
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* Look at having `alpha` and similar properties (blend and scale modes?) as getters, so we can store the dirty state of a Game Object, and then not re-render the entire Canvas if nothing has changed.
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*
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