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https://github.com/photonstorm/phaser
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Fixed issue with scrolling on static tilemaps and not clearing path array on Flat Pipeline
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parent
00382bf059
commit
83b7d11f14
2 changed files with 4 additions and 2 deletions
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@ -524,6 +524,8 @@ var FlatTintPipeline = new Class({
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var mve = sre * cma + srf * cmc + cme;
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var mve = sre * cma + srf * cmc + cme;
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var mvf = sre * cmb + srf * cmd + cmf;
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var mvf = sre * cmb + srf * cmd + cmf;
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pathArray.length = 0;
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for (var cmdIndex = 0, cmdLength = commands.length; cmdIndex < cmdLength; ++cmdIndex)
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for (var cmdIndex = 0, cmdLength = commands.length; cmdIndex < cmdLength; ++cmdIndex)
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{
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{
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cmd = commands[cmdIndex];
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cmd = commands[cmdIndex];
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@ -104,8 +104,8 @@ var TextureTintPipeline = new Class({
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this.vertexBuffer = pipelineVertexBuffer;
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this.vertexBuffer = pipelineVertexBuffer;
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}
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}
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if (this.viewMatrixDirty) this.viewIdentity();
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this.viewIdentity();
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if (this.modelMatrixDirty) this.modelIdentity();
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this.modelIdentity();
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},
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},
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drawEmitterManager: function (emitterManager, camera)
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drawEmitterManager: function (emitterManager, camera)
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