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@ -860,7 +860,7 @@ var BitmapText = new Class({
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*
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* Calling this will adjust the scale.
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*
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* @method Phaser.GameObjects.Components.Size#setDisplaySize
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* @method Phaser.GameObjects.BitmapText#setDisplaySize
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* @since 3.61.0
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*
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* @param {number} width - The width of this BitmapText Game Object.
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