This commit is contained in:
Richard Davey 2019-11-26 14:31:37 +00:00
commit 7e4577556c

View file

@ -9,7 +9,7 @@
*
* This event is dispatched by the Input Plugin belonging to a Scene if a pointer moves out of any interactive Game Object.
*
* Listen to this event from within a Scene using: `this.input.on('pointerup', listener)`.
* Listen to this event from within a Scene using: `this.input.on('pointerout', listener)`.
*
* The event hierarchy is as follows:
*