Fixed typo in README (thanks prtksxna, #518)

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photonstorm 2014-03-06 16:56:25 +00:00
parent d75f6e163f
commit 7db8e5bc5e

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@ -305,7 +305,7 @@ Phaser uses both a Canvas and WebGL renderer internally and can automatically sw
**Preloader**
We've made the loading of assets as simple as one line of code. Images, Sounds, Sprite Sheets, Tilemaps, JSON data, XML and JavaScrtip files - all parsed and handled automatically, ready for use in game and stored in a global Cache for Sprites to share.
We've made the loading of assets as simple as one line of code. Images, Sounds, Sprite Sheets, Tilemaps, JSON data, XML and JavaScript files - all parsed and handled automatically, ready for use in game and stored in a global Cache for Sprites to share.
**Physics**