Removed Config.domBehindCanvas property as it's never used internally. Fix #5749

This commit is contained in:
Richard Davey 2021-06-18 18:03:07 +01:00
parent 320aedcaba
commit 7d70bfbd57

View file

@ -202,11 +202,6 @@ var Config = new Class({
*/ */
this.domCreateContainer = GetValue(config, 'dom.createContainer', false); this.domCreateContainer = GetValue(config, 'dom.createContainer', false);
/**
* @const {?boolean} Phaser.Core.Config#domBehindCanvas - Should the DOM Container that is created (if `dom.createContainer` is true) be positioned behind (true) or over the top (false, the default) of the game canvas?
*/
this.domBehindCanvas = GetValue(config, 'dom.behindCanvas', false);
/** /**
* @const {?string} Phaser.Core.Config#domPointerEvents - The default `pointerEvents` attribute set on the DOM Container. * @const {?string} Phaser.Core.Config#domPointerEvents - The default `pointerEvents` attribute set on the DOM Container.
*/ */