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Removed Config.domBehindCanvas
property as it's never used internally. Fix #5749
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@ -202,11 +202,6 @@ var Config = new Class({
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*/
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*/
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this.domCreateContainer = GetValue(config, 'dom.createContainer', false);
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this.domCreateContainer = GetValue(config, 'dom.createContainer', false);
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/**
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* @const {?boolean} Phaser.Core.Config#domBehindCanvas - Should the DOM Container that is created (if `dom.createContainer` is true) be positioned behind (true) or over the top (false, the default) of the game canvas?
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*/
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this.domBehindCanvas = GetValue(config, 'dom.behindCanvas', false);
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/**
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/**
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* @const {?string} Phaser.Core.Config#domPointerEvents - The default `pointerEvents` attribute set on the DOM Container.
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* @const {?string} Phaser.Core.Config#domPointerEvents - The default `pointerEvents` attribute set on the DOM Container.
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*/
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*/
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