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Removed an errant ';' from the end of an 'else if' causing a circle to be drawn each time a graphics object is updated
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1 changed files with 1 additions and 1 deletions
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@ -110,7 +110,7 @@ PIXI.WebGLGraphics.updateGraphics = function(graphics)
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{
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{
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PIXI.WebGLGraphics.buildRectangle(data, graphics._webGL);
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PIXI.WebGLGraphics.buildRectangle(data, graphics._webGL);
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}
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}
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else if(data.type === PIXI.Graphics.CIRC || data.type === PIXI.Graphics.ELIP);
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else if(data.type === PIXI.Graphics.CIRC || data.type === PIXI.Graphics.ELIP)
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{
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{
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PIXI.WebGLGraphics.buildCircle(data, graphics._webGL);
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PIXI.WebGLGraphics.buildCircle(data, graphics._webGL);
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}
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}
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