diff --git a/v2-community/src/tilemap/TilemapLayer.js b/v2-community/src/tilemap/TilemapLayer.js index 1481ee4ee..6feae22e8 100755 --- a/v2-community/src/tilemap/TilemapLayer.js +++ b/v2-community/src/tilemap/TilemapLayer.js @@ -96,7 +96,7 @@ Phaser.TilemapLayer = function (game, tilemap, index, width, height) { * @default */ this.renderSettings = { - enableScrollDelta: false, + enableScrollDelta: true, overdrawRatio: 0.20, copyCanvas: null };