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jsdoc link fix
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@ -1806,7 +1806,7 @@ var ParticleEmitter = new Class({
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* or any object with a suitable {@link Phaser.Types.GameObjects.Particles.EdgeZoneSourceCallback getPoints} method.
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*
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* A {@link Phaser.Types.GameObjects.Particles.ParticleEmitterRandomZoneConfig RandomZone} places the particles randomly within its interior.
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* Its {@link RandomZoneSource source} can be a Circle, Ellipse, Line, Polygon, Rectangle, or Triangle; or any object with a suitable {@link Phaser.Types.GameObjects.Particles.RandomZoneSourceCallback getRandomPoint} method.
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* Its {@link Phaser.GameObjects.Particles.Zones.RandomZone#source source} can be a Circle, Ellipse, Line, Polygon, Rectangle, or Triangle; or any object with a suitable {@link Phaser.Types.GameObjects.Particles.RandomZoneSourceCallback getRandomPoint} method.
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*
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* An Emission Zone can only exist once within this Emitter.
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*
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