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https://github.com/photonstorm/phaser
synced 2024-11-22 12:43:26 +00:00
Removed mvp component
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4 changed files with 0 additions and 84 deletions
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@ -7,10 +7,8 @@
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var Class = require('../../../utils/Class');
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var GetFastValue = require('../../../utils/object/GetFastValue');
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var ModelViewProjection = require('./components/ModelViewProjection');
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var PointLightShaderSourceFS = require('../shaders/PointLight-frag.js');
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var PointLightShaderSourceVS = require('../shaders/PointLight-vert.js');
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var ProjectOrtho = require('../mvp/ProjectOrtho');
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var TransformMatrix = require('../../../gameobjects/components/TransformMatrix');
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var WebGLPipeline = require('../WebGLPipeline');
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@ -68,10 +66,6 @@ var LightPipeline = new Class({
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Extends: WebGLPipeline,
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Mixins: [
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ModelViewProjection
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],
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initialize:
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function LightPipeline (config)
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@ -207,8 +201,6 @@ var LightPipeline = new Class({
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this.lightCount = 0;
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this.forceZero = true;
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this.mvpInit();
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},
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/**
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@ -334,7 +326,6 @@ var LightPipeline = new Class({
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*/
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onBind: function ()
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{
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this.mvpUpdate();
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return this;
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},
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@ -400,26 +391,6 @@ var LightPipeline = new Class({
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return this;
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},
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/**
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* Resizes this pipeline and updates the projection.
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*
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* @method Phaser.Renderer.WebGL.Pipelines.MultiPipeline#resize
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* @since 3.0.0
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*
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* @param {number} width - The new width.
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* @param {number} height - The new height.
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*
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* @return {this} This WebGLPipeline instance.
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*/
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resize: function (width, height)
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{
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WebGLPipeline.prototype.resize.call(this, width, height);
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ProjectOrtho(this, 0, this.width, this.height, 0, -1000, 1000);
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return this;
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},
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/**
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* This function sets all the needed resources for each camera pass.
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*
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@ -8,8 +8,6 @@
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var Class = require('../../../utils/Class');
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var Earcut = require('../../../geom/polygon/Earcut');
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var GetFastValue = require('../../../utils/object/GetFastValue');
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var ModelViewProjection = require('./components/ModelViewProjection');
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var ProjectOrtho = require('../mvp/ProjectOrtho');
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var ShaderSourceFS = require('../shaders/Multi-frag.js');
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var ShaderSourceVS = require('../shaders/Multi-vert.js');
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var TransformMatrix = require('../../../gameobjects/components/TransformMatrix');
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@ -72,10 +70,6 @@ var MultiPipeline = new Class({
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Extends: WebGLPipeline,
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Mixins: [
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ModelViewProjection
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],
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initialize:
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function MultiPipeline (config)
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@ -292,8 +286,6 @@ var MultiPipeline = new Class({
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* @since 3.12.0
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*/
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this.polygonCache = [];
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this.mvpInit();
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},
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/**
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@ -319,43 +311,6 @@ var MultiPipeline = new Class({
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return this;
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},
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/**
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* Called every time a Game Object needs to use this pipeline.
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*
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* @method Phaser.Renderer.WebGL.Pipelines.MultiPipeline#onBind
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* @since 3.0.0
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*
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* @param {Phaser.GameObjects.GameObject} [gameObject] - The Game Object that invoked this pipeline, if any.
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*
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* @return {this} This WebGLPipeline instance.
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*/
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onBind: function ()
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{
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this.mvpUpdate();
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return this;
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},
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/**
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* Resizes this pipeline and updates the projection.
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*
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* @method Phaser.Renderer.WebGL.Pipelines.MultiPipeline#resize
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* @since 3.0.0
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*
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* @param {number} width - The new width.
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* @param {number} height - The new height.
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*
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* @return {this} This WebGLPipeline instance.
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*/
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resize: function (width, height)
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{
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WebGLPipeline.prototype.resize.call(this, width, height);
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ProjectOrtho(this, 0, this.width, this.height, 0, -1000, 1000);
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return this;
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},
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/**
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* Assigns a texture to the current batch. If a different texture is already set it creates a new batch object.
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*
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@ -5,7 +5,6 @@
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*/
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var Class = require('../../../utils/Class');
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var ModelViewProjection = require('./components/ModelViewProjection');
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var MultiPipeline = require('./MultiPipeline');
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/**
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@ -49,10 +48,6 @@ var RopePipeline = new Class({
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Extends: MultiPipeline,
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Mixins: [
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ModelViewProjection
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],
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initialize:
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function RopePipeline (config)
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@ -6,7 +6,6 @@
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var Class = require('../../../utils/Class');
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var GetFastValue = require('../../../utils/object/GetFastValue');
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var ModelViewProjection = require('./components/ModelViewProjection');
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var MultiPipeline = require('./MultiPipeline');
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var ShaderSourceFS = require('../shaders/Single-frag.js');
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var ShaderSourceVS = require('../shaders/Single-vert.js');
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@ -51,10 +50,6 @@ var SinglePipeline = new Class({
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Extends: MultiPipeline,
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Mixins: [
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ModelViewProjection
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],
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initialize:
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function SinglePipeline (config)
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