Added showSensor debug option

This commit is contained in:
Richard Davey 2020-01-07 00:28:37 +00:00
parent c8b2ff5042
commit 76d2c971f7

View file

@ -248,6 +248,7 @@ var World = new Class({
showJoint: GetFastValue(debugConfig, 'showJoint', true),
showInternalEdges: GetFastValue(debugConfig, 'showInternalEdges', false),
showConvexHulls: GetFastValue(debugConfig, 'showConvexHulls', false),
showSensors: GetFastValue(debugConfig, 'showSensors', true),
renderFill: GetFastValue(debugConfig, 'renderFill', false),
renderLine: GetFastValue(debugConfig, 'renderLine', true),
@ -265,6 +266,9 @@ var World = new Class({
sleepFillColor: GetFastValue(debugConfig, 'sleepFillColor', 0x464646),
sleepLineColor: GetFastValue(debugConfig, 'sleepLineColor', 0x999a99),
sensorFillColor: GetFastValue(debugConfig, 'sensorFillColor', 0x0d177b),
sensorLineColor: GetFastValue(debugConfig, 'sensorLineColor', 0x1327e4),
positionSize: GetFastValue(debugConfig, 'positionSize', 4),
positionColor: GetFastValue(debugConfig, 'positionColor', 0xe042da),
@ -1417,6 +1421,9 @@ var World = new Class({
var config = this.debugConfig;
var sensorFillColor = config.sensorFillColor;
var sensorLineColor = config.sensorLineColor;
// Handle compound parts
var parts = body.parts;
var partsLength = parts.length;
@ -1427,7 +1434,7 @@ var World = new Class({
var render = part.render;
var opacity = render.opacity;
if (!render.visible || opacity === 0)
if (!render.visible || opacity === 0 || (part.isSensor && !config.showSensors))
{
continue;
}
@ -1437,6 +1444,20 @@ var World = new Class({
graphics.beginPath();
if (part.isSensor)
{
if (fillColor !== null)
{
graphics.fillStyle(sensorFillColor, fillOpacity * opacity);
}
if (lineColor !== null)
{
graphics.lineStyle(lineThickness, sensorLineColor, lineOpacity * opacity);
}
}
else
{
if (fillColor !== null)
{
graphics.fillStyle(fillColor, fillOpacity * opacity);
@ -1446,6 +1467,7 @@ var World = new Class({
{
graphics.lineStyle(lineThickness, lineColor, lineOpacity * opacity);
}
}
if (circleRadius)
{