README updates.

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photonstorm 2014-03-21 12:34:20 +00:00
parent f0034008f5
commit 768bbaaec6

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@ -123,6 +123,7 @@ New Features
* ArcadePhysics.Body has a deltaMax object, which allows you to cap the delta applied to the position to +- this value. * ArcadePhysics.Body has a deltaMax object, which allows you to cap the delta applied to the position to +- this value.
* ArcadePhysics.Body now checks the Sprite scale automatically and adjusts the body size accordingly (fix #608) * ArcadePhysics.Body now checks the Sprite scale automatically and adjusts the body size accordingly (fix #608)
* Emitter.particleClass can now be set to any object that extends Phaser.Sprite, which will be emitted instead of a regular Sprite. * Emitter.particleClass can now be set to any object that extends Phaser.Sprite, which will be emitted instead of a regular Sprite.
* There is a brand new PhysicsEditor export script specifically for Phaser, and new p2 polygon parsing functions thanks to georgiee.
Version 2.0.0 - "Aes Sedai" - March 13th 2014 Version 2.0.0 - "Aes Sedai" - March 13th 2014