mirror of
https://github.com/photonstorm/phaser
synced 2024-11-25 06:00:41 +00:00
Camera.preRender
will no longer round the origin, follow coordinates or scrollX/Y coordinates. It will still round the World view.
This commit is contained in:
parent
df846bdab3
commit
7590600b5e
1 changed files with 3 additions and 26 deletions
|
@ -516,12 +516,6 @@ var Camera = new Class({
|
|||
|
||||
var emitFollowEvent = false;
|
||||
|
||||
if (this.roundPixels)
|
||||
{
|
||||
originX = Math.floor(originX);
|
||||
originY = Math.floor(originY);
|
||||
}
|
||||
|
||||
if (follow && !this.panEffect.isRunning)
|
||||
{
|
||||
var lerp = this.lerp;
|
||||
|
@ -529,12 +523,6 @@ var Camera = new Class({
|
|||
var fx = follow.x - this.followOffset.x;
|
||||
var fy = follow.y - this.followOffset.y;
|
||||
|
||||
if (this.roundPixels)
|
||||
{
|
||||
fx = Math.floor(fx);
|
||||
fy = Math.floor(fy);
|
||||
}
|
||||
|
||||
if (deadzone)
|
||||
{
|
||||
if (fx < deadzone.x)
|
||||
|
@ -570,12 +558,6 @@ var Camera = new Class({
|
|||
sy = this.clampY(sy);
|
||||
}
|
||||
|
||||
if (this.roundPixels)
|
||||
{
|
||||
sx = Math.floor(sx);
|
||||
sy = Math.floor(sy);
|
||||
}
|
||||
|
||||
// Values are in pixels and not impacted by zooming the Camera
|
||||
this.scrollX = sx;
|
||||
this.scrollY = sy;
|
||||
|
@ -590,18 +572,13 @@ var Camera = new Class({
|
|||
var displayWidth = width / zoom;
|
||||
var displayHeight = height / zoom;
|
||||
|
||||
var vwx = midX - (displayWidth / 2);
|
||||
var vwy = midY - (displayHeight / 2);
|
||||
|
||||
if (this.roundPixels)
|
||||
{
|
||||
vwx = Math.floor(vwx);
|
||||
vwy = Math.floor(vwy);
|
||||
}
|
||||
var vwx = Math.floor(midX - (displayWidth / 2));
|
||||
var vwy = Math.floor(midY - (displayHeight / 2));
|
||||
|
||||
this.worldView.setTo(vwx, vwy, displayWidth, displayHeight);
|
||||
|
||||
matrix.applyITRS(Math.floor(this.x + originX), Math.floor(this.y + originY), this.rotation, zoom, zoom);
|
||||
|
||||
matrix.translate(-originX, -originY);
|
||||
|
||||
this.shakeEffect.preRender();
|
||||
|
|
Loading…
Reference in a new issue