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Fix some typos in ParticleEmitter
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1 changed files with 4 additions and 4 deletions
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@ -245,8 +245,8 @@ var ParticleEmitter = new Class({
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explode: function (count)
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explode: function (count)
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{
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{
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if (!count) count = 100;
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if (!count) { count = 100; }
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this.emitParticle(100);
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this.emitParticle(count);
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},
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},
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setShape: function (shape)
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setShape: function (shape)
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@ -254,7 +254,7 @@ var ParticleEmitter = new Class({
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this.emitShape = shape;
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this.emitShape = shape;
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},
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},
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emitParticle: function(count)
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emitParticle: function (count)
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{
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{
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count = count || 1;
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count = count || 1;
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@ -305,7 +305,7 @@ var ParticleEmitter = new Class({
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particle.end.rotation = this.endAngle * Math.PI / 180;
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particle.end.rotation = this.endAngle * Math.PI / 180;
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particle.color = (particle.color & 0x00FFFFFF) | (((this.startAlpha * 0xFF)|0) << 24);
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particle.color = (particle.color & 0x00FFFFFF) | (((this.startAlpha * 0xFF)|0) << 24);
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particle.index = this.alive.length;
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particle.index = this.alive.length;
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this.alive.push(particle);
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this.alive.push(particle);
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}
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}
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return particle;
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return particle;
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