From 7576c824af3ecf7d23522442d603f387b865081f Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Javier=20Garc=C3=ADa=20=C3=81lvarez?= Date: Wed, 18 Dec 2019 10:38:44 +0100 Subject: [PATCH] Fixed semicolon in updateList doc --- src/gameobjects/GameObjectCreator.js | 2 +- src/gameobjects/GameObjectFactory.js | 4 ++-- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/src/gameobjects/GameObjectCreator.js b/src/gameobjects/GameObjectCreator.js index 9b803028b..9d95c9632 100644 --- a/src/gameobjects/GameObjectCreator.js +++ b/src/gameobjects/GameObjectCreator.js @@ -63,7 +63,7 @@ var GameObjectCreator = new Class({ /** * A reference to the Scene Update List. * - * @name Phaser.GameObjects.GameObjectCreator#updateList; + * @name Phaser.GameObjects.GameObjectCreator#updateList * @type {Phaser.GameObjects.UpdateList} * @protected * @since 3.0.0 diff --git a/src/gameobjects/GameObjectFactory.js b/src/gameobjects/GameObjectFactory.js index fd00993bd..8b82d74da 100644 --- a/src/gameobjects/GameObjectFactory.js +++ b/src/gameobjects/GameObjectFactory.js @@ -62,7 +62,7 @@ var GameObjectFactory = new Class({ /** * A reference to the Scene Update List. * - * @name Phaser.GameObjects.GameObjectFactory#updateList; + * @name Phaser.GameObjects.GameObjectFactory#updateList * @type {Phaser.GameObjects.UpdateList} * @protected * @since 3.0.0 @@ -105,7 +105,7 @@ var GameObjectFactory = new Class({ /** * Adds an existing Game Object to this Scene. - * + * * If the Game Object renders, it will be added to the Display List. * If it has a `preUpdate` method, it will be added to the Update List. *