diff --git a/src/gameobjects/container/Container.js b/src/gameobjects/container/Container.js index 7bd14c883..79e08c8f4 100644 --- a/src/gameobjects/container/Container.js +++ b/src/gameobjects/container/Container.js @@ -18,6 +18,11 @@ var Vector2 = require('../../math/Vector2'); * @classdesc * A Container Game Object. * + * WARNING: EXPERIMENTAL. There are several known cases where Containers will not behave correctly, + * especially if you use a multi-camera or transformed camera set-up. We are still working on them, + * but wanted to release as part of 3.4 under a beta feature flag, because in the main they work + * are and worth getting used to. + * * A Container, as the name implies, can 'contain' other types of Game Object. * When a Game Object is added to a Container, the Container becomes responsible for the rendering of it. * By default it will be removed from the Display List and instead added to the Containers own internal list.