diff --git a/src/core/PluginManager.js b/src/core/PluginManager.js index 46f6b100d..39ad8ee40 100644 --- a/src/core/PluginManager.js +++ b/src/core/PluginManager.js @@ -44,7 +44,7 @@ Phaser.PluginManager.prototype = { /** * Add a new Plugin into the PluginManager. - * The Plugin must have 2 properties: game and parent. Plugin.game is set to ths game reference the PluginManager uses, and parent is set to the PluginManager. + * The Plugin must have 2 properties: game and parent. Plugin.game is set to the game reference the PluginManager uses, and parent is set to the PluginManager. * * @method Phaser.PluginManager#add * @param {object|Phaser.Plugin} plugin - The Plugin to add into the PluginManager. This can be a function or an existing object. diff --git a/src/gameobjects/GameObjectFactory.js b/src/gameobjects/GameObjectFactory.js index 2353511b4..940b6037c 100644 --- a/src/gameobjects/GameObjectFactory.js +++ b/src/gameobjects/GameObjectFactory.js @@ -415,7 +415,7 @@ Phaser.GameObjectFactory.prototype = { /** * Add a new Plugin into the PluginManager. - * The Plugin must have 2 properties: game and parent. Plugin.game is set to ths game reference the PluginManager uses, and parent is set to the PluginManager. + * The Plugin must have 2 properties: game and parent. Plugin.game is set to the game reference the PluginManager uses, and parent is set to the PluginManager. * * @method Phaser.GameObjectFactory#plugin * @param {object|Phaser.Plugin} plugin - The Plugin to add into the PluginManager. This can be a function or an existing object.