From 6ffdacc959b88513d74c06a8a7d9d62db5fd146a Mon Sep 17 00:00:00 2001 From: Richard Davey Date: Sat, 28 Dec 2019 17:37:04 +0000 Subject: [PATCH] The `DOMElement` Game Object now uses the AlphaSingle component, allowing you to uniformly set the alpha of the element, rather than a quad alpha, which never worked for these objects. --- src/gameobjects/domelement/DOMElement.js | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/gameobjects/domelement/DOMElement.js b/src/gameobjects/domelement/DOMElement.js index af30a72fb..0371b8a13 100644 --- a/src/gameobjects/domelement/DOMElement.js +++ b/src/gameobjects/domelement/DOMElement.js @@ -72,7 +72,7 @@ var Vector4 = require('../../math/Vector4'); * @constructor * @since 3.17.0 * - * @extends Phaser.GameObjects.Components.Alpha + * @extends Phaser.GameObjects.Components.AlphaSingle * @extends Phaser.GameObjects.Components.BlendMode * @extends Phaser.GameObjects.Components.Depth * @extends Phaser.GameObjects.Components.Origin @@ -92,7 +92,7 @@ var DOMElement = new Class({ Extends: GameObject, Mixins: [ - Components.Alpha, + Components.AlphaSingle, Components.BlendMode, Components.Depth, Components.Origin,