mirror of
https://github.com/photonstorm/phaser
synced 2024-11-27 15:12:18 +00:00
Canvas now uses game config resolution
This commit is contained in:
parent
16d597c983
commit
6ddd1644f2
1 changed files with 3 additions and 6 deletions
|
@ -60,7 +60,7 @@ var CreateRenderer = function (game)
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
game.canvas = CanvasPool.create(game, config.width, config.height, config.renderType);
|
game.canvas = CanvasPool.create(game, config.width * config.resolution, config.height * config.resolution, config.renderType);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Does the game config provide some canvas css styles to use?
|
// Does the game config provide some canvas css styles to use?
|
||||||
|
@ -76,11 +76,8 @@ var CreateRenderer = function (game)
|
||||||
}
|
}
|
||||||
|
|
||||||
// Zoomed?
|
// Zoomed?
|
||||||
if (config.zoom !== 1)
|
game.canvas.style.width = (config.width * config.zoom).toString() + 'px';
|
||||||
{
|
game.canvas.style.height = (config.height * config.zoom).toString() + 'px';
|
||||||
game.canvas.style.width = (config.width * config.zoom).toString() + 'px';
|
|
||||||
game.canvas.style.height = (config.height * config.zoom).toString() + 'px';
|
|
||||||
}
|
|
||||||
|
|
||||||
if (config.renderType === CONST.HEADLESS)
|
if (config.renderType === CONST.HEADLESS)
|
||||||
{
|
{
|
||||||
|
|
Loading…
Reference in a new issue