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https://github.com/photonstorm/phaser
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Typo fixes and removed old phaser versions and replaced with cdn.js link.
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<head>
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<meta charset="UTF-8" />
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<title>hello phaser!</title>
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<script src="phaser.min.js"></script>
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<script src="//cdn.jsdelivr.net/phaser/2.2.2/phaser.min.js"></script>
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</head>
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<body>
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<h2>Part 1 - Introduction</h2>
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<p>In this tutorial we're going to cover setting-up a development enviornment with which you can build your Phaser games. This will include running a local web server, picking an IDE, getting the latest version of Phaser and checking it all works together properly.</p>
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<p>In this tutorial we're going to cover setting-up a development environment with which you can build your Phaser games. This will include running a local web server, picking an IDE, getting the latest version of Phaser and checking it all works together properly.</p>
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<p><strong>"Why do I need a local web server? Can't I just drag the html files onto my browser?"</strong></p>
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<h3>Visual Studio</h3>
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<p>This should only really be considered if you wish to write your game using <a href="http://www.typescriptlang.org/">TypeScript</a> instead of JavaScript. Phaser has a TypeScript definitions file available, which allows you to use Microsofts new ES6 inspired lanauge to develop in. This gives you access to a statically typed language, with traditional class inheritance, interfaces and most of the OO style trappings you may be used to in other languages like AS3.</p>
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<p>This should only really be considered if you wish to write your game using <a href="http://www.typescriptlang.org/">TypeScript</a> instead of JavaScript. Phaser has a TypeScript definitions file available, which allows you to use Microsoft's new ES6 inspired language to develop in. This gives you access to a statically typed language, with traditional class inheritance, interfaces and most of the OO style trappings you may be used to in other languages like AS3.</p>
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<p>The full version varies in cost and Microsoft do great student details. Naturally it's only available for Windows.</p>
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<h3>Brackets</h3>
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<p>Although primarily developed for building web site code, Brackets has really come into its own lately. It's a free open-source code editor and rans across Windows, OS X and Linux. It's actually written in JavaScript and is incredibly hackable, with new versions and extensions released every couple of weeks. It has a modern and dark UI, probably familiar to anyone who uses Adobe CS. It's well worth considering, especially if you're after a free editor.</p>
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<p>Although primarily developed for building web site code, Brackets has really come into its own lately. It's a free open-source code editor and runs across Windows, OS X and Linux. It's actually written in JavaScript and is incredibly hackable, with new versions and extensions released every couple of weeks. It has a modern and dark UI, probably familiar to anyone who uses Adobe CS. It's well worth considering, especially if you're after a free editor.</p>
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<p>Brackets is a multi-platform and free open-source product.</p>
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<h2>Part 6 - Hello World!</h2>
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<p>With your editor set-up, web server installed and Phaser downloaded it's time to create something and check it's all working.</p>
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<p>With your editor set up, web server installed and Phaser downloaded it's time to create something and check it's all working.</p>
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<p>You need to discover where your 'web root' is on your machine. This is the folder in which the server looks for files. If you are using WAMP on Windows you can locate it by clicking the WAMP icon in your system-tray and select "www directory" from the pop-up menu. Other servers will have other methods of determining the location, but from this point on we'll refer to it as the 'webroot'.</p>
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<head>
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<meta charset="UTF-8" />
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<title>Phaser - Making your first game, part 1</title>
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<script type="text/javascript" src="js/phaser.min.js"></script>
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<script src="//cdn.jsdelivr.net/phaser/2.2.2/phaser.min.js"></script>
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<style type="text/css">
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body {
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margin: 0;
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<head>
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<meta charset="UTF-8" />
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<title>Phaser - Making your first game, part 2</title>
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<script type="text/javascript" src="js/phaser.min.js"></script>
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<script src="//cdn.jsdelivr.net/phaser/2.2.2/phaser.min.js"></script>
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<style type="text/css">
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body {
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margin: 0;
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<head>
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<meta charset="UTF-8" />
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<title>Phaser - Making your first game, part 3</title>
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<script type="text/javascript" src="js/phaser.min.js"></script>
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<script src="//cdn.jsdelivr.net/phaser/2.2.2/phaser.min.js"></script>
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<style type="text/css">
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body {
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margin: 0;
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<head>
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<meta charset="UTF-8" />
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<title>Phaser - Making your first game, part 4</title>
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<script type="text/javascript" src="js/phaser.min.js"></script>
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<script src="//cdn.jsdelivr.net/phaser/2.2.2/phaser.min.js"></script>
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<style type="text/css">
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body {
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margin: 0;
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<head>
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<meta charset="UTF-8" />
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<title>Phaser - Making your first game, part 5</title>
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<script type="text/javascript" src="js/phaser.min.js"></script>
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<script src="//cdn.jsdelivr.net/phaser/2.2.2/phaser.min.js"></script>
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<style type="text/css">
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body {
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margin: 0;
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<head>
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<meta charset="UTF-8" />
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<title>Phaser - Making your first game, part 6</title>
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<script type="text/javascript" src="js/phaser.min.js"></script>
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<script src="//cdn.jsdelivr.net/phaser/2.2.2/phaser.min.js"></script>
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<style type="text/css">
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body {
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<head>
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<meta charset="UTF-8" />
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<title>Phaser - Making your first game, part 7</title>
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<script type="text/javascript" src="js/phaser.min.js"></script>
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<script src="//cdn.jsdelivr.net/phaser/2.2.2/phaser.min.js"></script>
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<style type="text/css">
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body {
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<head>
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<meta charset="UTF-8" />
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<title>Phaser - Making your first game, part 8</title>
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<script type="text/javascript" src="js/phaser.min.js"></script>
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<script src="//cdn.jsdelivr.net/phaser/2.2.2/phaser.min.js"></script>
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<style type="text/css">
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body {
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<head>
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<meta charset="UTF-8" />
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<title>Phaser - Making your first game, part 9</title>
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<script type="text/javascript" src="js/phaser.min.js"></script>
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<script src="//cdn.jsdelivr.net/phaser/2.2.2/phaser.min.js"></script>
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<style type="text/css">
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body {
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margin: 0;
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