diff --git a/src/sound/html5/HTML5AudioSoundManager.js b/src/sound/html5/HTML5AudioSoundManager.js
index 0728694a6..1d3004284 100644
--- a/src/sound/html5/HTML5AudioSoundManager.js
+++ b/src/sound/html5/HTML5AudioSoundManager.js
@@ -46,14 +46,6 @@ var HTML5AudioSoundManager = new Class({
* @default []
*/
this.onBlurPausedSounds = [];
- /**
- * HTML5 Audio streams cannot be loaded unless triggered by explicit user interaction, such as a tap.
- * True if the audio system is currently locked awaiting user interaction.
- *
- * @private
- * @property {boolean} touchLocked
- */
- this.touchLocked = 'ontouchstart' in window;
/**
* Flag used for indicating when the audio has been unlocked,
* if there ever was a need for it.