diff --git a/src/sound/html5/HTML5AudioSoundManager.js b/src/sound/html5/HTML5AudioSoundManager.js index 0728694a6..1d3004284 100644 --- a/src/sound/html5/HTML5AudioSoundManager.js +++ b/src/sound/html5/HTML5AudioSoundManager.js @@ -46,14 +46,6 @@ var HTML5AudioSoundManager = new Class({ * @default [] */ this.onBlurPausedSounds = []; - /** - * HTML5 Audio streams cannot be loaded unless triggered by explicit user interaction, such as a tap. - * True if the audio system is currently locked awaiting user interaction. - * - * @private - * @property {boolean} touchLocked - */ - this.touchLocked = 'ontouchstart' in window; /** * Flag used for indicating when the audio has been unlocked, * if there ever was a need for it.