diff --git a/src/physics/arcade/Body.js b/src/physics/arcade/Body.js index 5440bc060..474f635ed 100644 --- a/src/physics/arcade/Body.js +++ b/src/physics/arcade/Body.js @@ -572,7 +572,7 @@ var Body = new Class({ /** * A flag disabling the default horizontal separation of colliding bodies. - * Pass your own `processHandler` to the collider. + * Pass your own `collideCallback` to the collider. * * @name Phaser.Physics.Arcade.Body#customSeparateX * @type {boolean} @@ -583,7 +583,7 @@ var Body = new Class({ /** * A flag disabling the default vertical separation of colliding bodies. - * Pass your own `processHandler` to the collider. + * Pass your own `collideCallback` to the collider. * * @name Phaser.Physics.Arcade.Body#customSeparateY * @type {boolean}