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Added links to atlas software
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2 changed files with 11 additions and 2 deletions
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@ -137,7 +137,7 @@ The following are API-breaking, in that a new optional parameter has been insert
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My thanks to the following for helping with the Phaser 3 Examples, Docs, and TypeScript definitions, either by reporting errors, fixing them, or helping author the docs:
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@necrokot Golen @Pythux @samme @danfoster @eltociear @sylvainpolletvillard @hanzooo @etherealmachine @DeweyHur @twoco @austinlyon @Arcanorum
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@necrokot Golen @Pythux @samme @danfoster @eltociear @sylvainpolletvillard @hanzooo @etherealmachine @DeweyHur @twoco @austinlyon @Arcanorum OmniOwl
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@ -132,7 +132,16 @@ var AtlasJSONFile = new Class({
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* its events to know when it's safe to use the asset. Please see the Phaser.Loader.LoaderPlugin class for more details.
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*
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* Phaser expects the atlas data to be provided in a JSON file, using either the JSON Hash or JSON Array format.
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* These files are created by software such as Texture Packer, Shoebox and Adobe Flash / Animate.
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*
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* These files are created by software such as:
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*
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* * [Texture Packer](https://www.codeandweb.com/texturepacker/tutorials/how-to-create-sprite-sheets-for-phaser3?source=photonstorm)
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* * [Shoebox](https://renderhjs.net/shoebox/)
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* * [Gamma Texture Packer](https://gammafp.com/tool/atlas-packer/)
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* * [Adobe Flash / Animate](https://www.adobe.com/uk/products/animate.html)
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* * [Free Texture Packer](http://free-tex-packer.com/)
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* * [Leshy SpriteSheet Tool](https://www.leshylabs.com/apps/sstool/)
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*
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* If you are using Texture Packer and have enabled multi-atlas support, then please use the Phaser Multi Atlas loader
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* instead of this one.
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*
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