Added links to atlas software

This commit is contained in:
Richard Davey 2021-11-03 17:01:46 +00:00
parent 359651173b
commit 68a1a4b300
2 changed files with 11 additions and 2 deletions

View file

@ -137,7 +137,7 @@ The following are API-breaking, in that a new optional parameter has been insert
My thanks to the following for helping with the Phaser 3 Examples, Docs, and TypeScript definitions, either by reporting errors, fixing them, or helping author the docs: My thanks to the following for helping with the Phaser 3 Examples, Docs, and TypeScript definitions, either by reporting errors, fixing them, or helping author the docs:
@necrokot Golen @Pythux @samme @danfoster @eltociear @sylvainpolletvillard @hanzooo @etherealmachine @DeweyHur @twoco @austinlyon @Arcanorum @necrokot Golen @Pythux @samme @danfoster @eltociear @sylvainpolletvillard @hanzooo @etherealmachine @DeweyHur @twoco @austinlyon @Arcanorum OmniOwl

View file

@ -132,7 +132,16 @@ var AtlasJSONFile = new Class({
* its events to know when it's safe to use the asset. Please see the Phaser.Loader.LoaderPlugin class for more details. * its events to know when it's safe to use the asset. Please see the Phaser.Loader.LoaderPlugin class for more details.
* *
* Phaser expects the atlas data to be provided in a JSON file, using either the JSON Hash or JSON Array format. * Phaser expects the atlas data to be provided in a JSON file, using either the JSON Hash or JSON Array format.
* These files are created by software such as Texture Packer, Shoebox and Adobe Flash / Animate. *
* These files are created by software such as:
*
* * [Texture Packer](https://www.codeandweb.com/texturepacker/tutorials/how-to-create-sprite-sheets-for-phaser3?source=photonstorm)
* * [Shoebox](https://renderhjs.net/shoebox/)
* * [Gamma Texture Packer](https://gammafp.com/tool/atlas-packer/)
* * [Adobe Flash / Animate](https://www.adobe.com/uk/products/animate.html)
* * [Free Texture Packer](http://free-tex-packer.com/)
* * [Leshy SpriteSheet Tool](https://www.leshylabs.com/apps/sstool/)
*
* If you are using Texture Packer and have enabled multi-atlas support, then please use the Phaser Multi Atlas loader * If you are using Texture Packer and have enabled multi-atlas support, then please use the Phaser Multi Atlas loader
* instead of this one. * instead of this one.
* *