diff --git a/CHANGELOG.md b/CHANGELOG.md index 1d626ff27..83086d274 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -219,7 +219,6 @@ A beta release of the new Container Game Object arrives in this version. We've f * If `setInteractive` is called on a Game Object that fails to set a hit area, it will no longer try to assign `dropZone` to an undefined `input` property. * The Matter SetBody Component will no longer try to call `setOrigin` unless the Game Object has the origin component (which not all do, like Graphics and Container) * Matter Image and Matter Sprite didn't define a `destroy` method, causing an error when trying to destroy the parent Game Object. Fix #3516 (thanks @RollinSafary) -* Fixed loading normals with multi image load (thanks @iamchristopher) ### Updates