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Add new Phaser.TilemapLayerGL class to the build.
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@ -408,6 +408,7 @@ EOL;
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<script src="$path/src/tilemap/Tile.js"></script>
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<script src="$path/src/tilemap/Tilemap.js"></script>
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<script src="$path/src/tilemap/TilemapLayer.js"></script>
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<script src="$path/src/tilemap/TilemapLayerGL.js"></script>
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<script src="$path/src/tilemap/TilemapParser.js"></script>
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<script src="$path/src/tilemap/Tileset.js"></script>
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