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swapped queue loop to use _queue prop rather than queueLength var
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1 changed files with 4 additions and 4 deletions
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@ -166,7 +166,7 @@ var SceneManager = new Class({
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return;
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}
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for (i = 0; i < queueLength; i++)
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for (i = 0; i < this._queue.length; i++)
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{
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entry = this._queue[i];
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