Tidying up

This commit is contained in:
Richard Davey 2018-05-03 17:12:19 +01:00
parent 107ca71d6b
commit 669792d3ce

View file

@ -1,5 +1,6 @@
/** /**
* @author Richard Davey <rich@photonstorm.com> * @author Richard Davey <rich@photonstorm.com>
* @author Pavle Goloskokovic <pgoloskokovic@gmail.com> (http://prunegames.com)
* @copyright 2018 Photon Storm Ltd. * @copyright 2018 Photon Storm Ltd.
* @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License} * @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License}
*/ */
@ -9,13 +10,12 @@ var Class = require('../../utils/Class');
var HTML5AudioSound = require('./HTML5AudioSound'); var HTML5AudioSound = require('./HTML5AudioSound');
/** /**
* HTML5 Audio implementation of the sound manager. * HTML5 Audio implementation of the Sound Manager.
* *
* @class HTML5AudioSoundManager * @class HTML5AudioSoundManager
* @extends Phaser.Sound.BaseSoundManager * @extends Phaser.Sound.BaseSoundManager
* @memberOf Phaser.Sound * @memberOf Phaser.Sound
* @constructor * @constructor
* @author Pavle Goloskokovic <pgoloskokovic@gmail.com> (http://prunegames.com)
* @since 3.0.0 * @since 3.0.0
* *
* @param {Phaser.Game} game - Reference to the current game instance. * @param {Phaser.Game} game - Reference to the current game instance.